View Full Version : Build 36: Pre-Loader Pre-Loaded
weasel
08-22-2009, 07:29 PM
This build's biggest feature is the inclusion of a PreLoader! I don't have a preloader graphic yet, so I'm sticking with the standard main menu background, but as soon as the game downloads to your PC the menubar on the right hand side will appear. I think this is pretty cool and represents some hard work on my end. No more blank white box!
Some other changes are some updates to how the replays work (replays broke again, sorry) and fixes to ye olde sounds.
Full update log after the jump!
weasel
08-22-2009, 07:29 PM
AUDIO CHANGES:
- Stopped the element-get sounds from repeating 30 times per second and sounding like death.
EDITOR CHANGES:
- The level name and description are now retained if you leave the editor and re-enter it.
GENERAL CHANGES:
- You can now quit a replay early by hitting ESCAPE.
- Fixed bug where replays weren't taking you to the level being featured.
- The "New version: Resetting your keys" shouldn't appear if you are upgrading from 35->36. Let me know if you see this prompt (you should get a generic "new user" prompt but it won't reset your keys)
- Fixed the highlighting MouseOvers on the Level Select screen.
- Reinstated the Tutorial Text on the Level Select screen.
- Put total expected tick-count on the replay introduction.
- For all future levels, the username will appear on the level introduction instead of the userID.
- All replays will now report the author of the replay.
- If a replay ends with an unexpected number of ticks, or exceeds the number of ticks of the original replay, it will end and show you a warning.
- Finally got a Preloader into place. This ended up borking a lot of fundamental code - I think I've fixed it all, but if you find any bugs, let me know. The preloading image is just the menu background for now.
CURRENT TUTORIAL LEVELS:
These are still under construction but are the basic gist of tutorialness for the game:
Tutorial 1: 585 Collecting and Jumping: Now bigger and more fun on it's own.
Tutorial 2: 535 Firing: Now bigger and more fun as well.
Tutorial 3: 586 Nitrogen: Now shows a very "light" booby trap and mostly-enclosed (unreachable) Elements.
Tutorial 4: 587 Hydrogen
Tutorial 5: 584 Single Bonds
Tutorial 6: 544 Double bonds
Tutorial 7: 545 Ghost Bonds
Tutorial 8: 588 Carbon/Iron intro
Tutorial 9: 503 Wall-Jumping
weasel
08-22-2009, 07:52 PM
:siren: Apparantly some browsers are having trouble loading replays. :/ Tracking it down! :siren:
Update: emergency cancelled. I just forgot to update to the lastest build. *slaps forehead*
The game will now spit back an error message if you don't have the right replay data incoming. Unfortunately it won't work until the NEXT update, so just clear your caches for now and it should be allright.
Linkzcap
08-22-2009, 08:09 PM
:siren: Apparantly some browsers are having trouble loading replays. :/ Tracking it down! :siren:
Update: emergency cancelled. I just forgot to update to the lastest build. *slaps forehead*
The game will now spit back an error message if you don't have the right replay data incoming. Unfortunately it won't work until the NEXT update, so just clear your caches for now and it should be allright.
Woo guys we really made it to the lastest build!
Also:
-I'm noticing that when I move my gun up or down, and yellow bow appears around the "Levels" tab.
-You shouldn't be able to vote for your own levels..
weasel
08-22-2009, 08:43 PM
Woo guys we really made it to the lastest build!
Also:
-I'm noticing that when I move my gun up or down, and yellow bow appears around the "Levels" tab.
-You shouldn't be able to vote for your own levels..
Since you can only vote on each level once, I think it's fair to allow you to vote on your own.
Azxs12
08-23-2009, 03:52 AM
Did you fix the iron glitch?
weasel
08-23-2009, 09:42 AM
Did you fix the iron glitch?
You can shoot through the iron too! http://www.protonaut.net/?replay=140
Nope, not yet. I think the bug has something to do with the way the level was made.
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