weasel
06-13-2009, 11:21 AM
Build 18 just went live on the site and contains the following changes:
* Game now records level title and description sepeartely to the DB. It formerly only resided in the XML.
* Game now records upvote/downvote trends to the database under each user account. Will allow tracking for negative-nancies and perhaps vote-weighting later.
* Reworked some back-end stuff for the level browser.
* Level numbers changed to actually represent levels 1-12 (next page not functional yet)
* Save level menu no longer overlaps controls
* Limited level title to 64 characters; description to 256
* Added a basic "userview" to the level browser
* DB now records all levels you have loaded (this is in addition to levels you've beaten, and levels you've voted on)
* Level browser now hides non-public levels (all levels saved prior to build 17 are public)
* Level browser now has some basic user-stats and browsable lists of beaten levels and user made levels.
* Fixed a bug where players were taking damage from elements. You won't take damage from Metal now, which will probably change in the future.
* Made joints twice as unlikely to break.
* Menus now animate open!
Because things like unique level plays haven't been recorded until now, but unique wins have, some people will have 1 unique play on file but 33 unique wins - giving them win ratios of 3300%. Not sure if I'll wipe the stats at some point or not, but at least it's functional from now on. I think I might wipe all the stats once we settle on a gameplay mechanic, as it will largely make the old stats irrelevant.
* Game now records level title and description sepeartely to the DB. It formerly only resided in the XML.
* Game now records upvote/downvote trends to the database under each user account. Will allow tracking for negative-nancies and perhaps vote-weighting later.
* Reworked some back-end stuff for the level browser.
* Level numbers changed to actually represent levels 1-12 (next page not functional yet)
* Save level menu no longer overlaps controls
* Limited level title to 64 characters; description to 256
* Added a basic "userview" to the level browser
* DB now records all levels you have loaded (this is in addition to levels you've beaten, and levels you've voted on)
* Level browser now hides non-public levels (all levels saved prior to build 17 are public)
* Level browser now has some basic user-stats and browsable lists of beaten levels and user made levels.
* Fixed a bug where players were taking damage from elements. You won't take damage from Metal now, which will probably change in the future.
* Made joints twice as unlikely to break.
* Menus now animate open!
Because things like unique level plays haven't been recorded until now, but unique wins have, some people will have 1 unique play on file but 33 unique wins - giving them win ratios of 3300%. Not sure if I'll wipe the stats at some point or not, but at least it's functional from now on. I think I might wipe all the stats once we settle on a gameplay mechanic, as it will largely make the old stats irrelevant.