weasel
09-09-2009, 10:44 PM
Here we go! Build 48 is live. As the launch date looms (tomorrow! September 10th!), I've found myself putting more and more things on the "post release" list. Also known as the "putting it off until later" list.
One thing I did really want for release, though, was Badges. Little achievements you can gain from each level. For launch, we'll have 6 badges - 3 pairs, where it's impossible to get both badges from a pair. That is to say, you can get a maximum of 3 badges per level.
More badges are forthcoming, post-release, and will be selectable by the designer in the Level Editor.
For now though - testing time! The game is pretty much done and just has to be play-tested through a whole bunch. Let me know if you see any residual error messages!
Full change log for build 48 located after the jump...
One thing I did really want for release, though, was Badges. Little achievements you can gain from each level. For launch, we'll have 6 badges - 3 pairs, where it's impossible to get both badges from a pair. That is to say, you can get a maximum of 3 badges per level.
More badges are forthcoming, post-release, and will be selectable by the designer in the Level Editor.
For now though - testing time! The game is pretty much done and just has to be play-tested through a whole bunch. Let me know if you see any residual error messages!
Full change log for build 48 located after the jump...